EA Games That Struggled To Impress Players
EA games are very famous in the video game world. Every gamer has played EA titles at some point because the company has made many popular and memorable games in gaming history. But not every game is a hit. Some EA games did not meet players’ expectations and disappointed fans. Today, we will talk about those EA games that did not become big hits. These are the games that people did not like much, but they are still part of EA’s collection. So let’s find out which EA games had a rough journey.
- EA Games That Struggled To Impress Players
- 1. Dungeon Keeper (2014, Mobile) – When a Classic Game Became a Money Trap
- 2. SimCity (2013) – Server Problems Ended the Game
- 3. Anthem (2019) – The Jetpack Dream That Broke
- 4. Star Wars Battlefront II (2017) – The Bad Effects of Pay-To-Win
- 5. Command & Conquer 4: Tiberian Twilight (2010) – Mistake of Changing Classic Gameplay
- 6. Battlefield 2042 (2021) – Could Not Meet Expectations
- 7. Army Of Two: The Devil’s Cartel (2013) – Fun Disappeared, Game Became Boring
- 8. Mercenaries 2: World In Flames (2008, PS2 Version) – Both Graphics and Map Failed
- 9. The Simpsons Wrestling (2001) – Weak Controls and Gameplay
- 10. Catwoman (2004) – Movie-Based Game That Failed

1. Dungeon Keeper (2014, Mobile) – When a Classic Game Became a Money Trap
In 2014 EA re-released Dungeon Keeper for mobile, but instead of real gameplay, it was all about paying and waiting. Players couldn’t dig tunnels freely because everything was locked by timers. This paywall design even caused complaints about ads in the UK.
2. SimCity (2013) – Server Problems Ended the Game
SimCity 2013 needed a constant internet connection, but EA’s servers were very bad at launch. Players kept getting error messages, and over 180,000 people asked for refunds. After this, Maxis stopped making main SimCity games.
3. Anthem (2019) – The Jetpack Dream That Broke
Anthem was launched in 2019 as a competitor to Destiny, but players found bugs, empty maps, and too many loading screens. BioWare’s special touch was missing. Even after many updates, the game did not feel fun, and by 2021, its remake plans were canceled.
4. Star Wars Battlefront II (2017) – The Bad Effects of Pay-To-Win
Battlefront II in 2017 faced heavy criticism for its pay-to-win system. To get characters like Darth Vader, you had to play for many hours or spend real money. EA changed the progression system later, but players did not trust the game again easily.
5. Command & Conquer 4: Tiberian Twilight (2010) – Mistake of Changing Classic Gameplay
C&C4 in 2010 removed many old gameplay features and used a new class-based system with limited units. The popular Tiberium harvesting was gone, which upset old fans. This was a big setback for the series.
6. Battlefield 2042 (2021) – Could Not Meet Expectations
Battlefield 2042 launched in 2021 with missing features and many glitches. Players were annoyed by bugs, and EA admitted their mistake and gave updates. Still, the game’s Steam rating is “Mostly Negative.”
7. Army Of Two: The Devil’s Cartel (2013) – Fun Disappeared, Game Became Boring
Army of Two in 2013 removed its special mask customization and funny dialogues. The fun moments of characters Rios and Salem were gone, making the game a regular shooter. Reviews pointed out weak AI and lifeless dialogue, resulting in negative feedback.
8. Mercenaries 2: World In Flames (2008, PS2 Version) – Both Graphics and Map Failed
The 2008 PS2 version of Mercenaries 2 had very weak visuals and an empty map. Compared to the Xbox 360 version, it was much worse. EA ignored this version and focused on better consoles.
9. The Simpsons Wrestling (2001) – Weak Controls and Gameplay
The Simpsons Wrestling, released in 2001, had stiff animations, bad controls, and a very simple fighting system. Characters repeated the same catchphrases over and over. IGN gave it a rating of only 1.0, which was justified.
10. Catwoman (2004) – Movie-Based Game That Failed
Catwoman game launched in 2004 with the movie but had very shallow combat. The camera controls were so bad that it was harder to deal with the camera than the enemies. Even casual fans did not like the game.
EA games have made many hits, but some titles disappointed fans. Like any company, EA also has games that did not meet expectations. But these failures are part of the gaming industry and give chances to learn and improve. Games that are not popular now can shine again with updates or new ideas. EA’s collection has all kinds of experiences, hits, and misses, which challenge game developers to do better.
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